I develop games with Unity using C#, including basic multiplayer features with Netcode for GameObjects and Steamworks.NET.
I actively use Linux, mainly Arch, where I work with Bash, Python, Docker, and server tools for automation, containerized workflows, and service management. I also have basic system administration experience on multi-user Linux workstations.
I also work with bioinformatics and data analysis in Python and R, handling data cleaning, visualization, statistical modeling, and basic sequence analysis. I consider myself a generalist who enjoys learning across different areas instead of locking into a single niche.
My developer journey started through bioinformatics, but over time it expanded into Linux environments, web work, game development, technical community leadership, and AI-assisted workflows. I care more about building capability across the stack than fitting into a narrow label.