Generalist developer across code, systems, and data

AHMET AYBERK UZUN

I am a senior Molecular Biology and Genetics student at Middle East Technical University with a broad interest in development and technical work. I move across game systems, Linux workflows, scripting, data analysis, web deployment, and AI-assisted productivity without treating any one of them as my entire identity.

About

I develop games with Unity using C#, including basic multiplayer features with Netcode for GameObjects and Steamworks.NET.

I actively use Linux, mainly Arch, where I work with Bash, Python, Docker, and server tools for automation, containerized workflows, and service management. I also have basic system administration experience on multi-user Linux workstations.

I also work with bioinformatics and data analysis in Python and R, handling data cleaning, visualization, statistical modeling, and basic sequence analysis. I consider myself a generalist who enjoys learning across different areas instead of locking into a single niche.

My developer journey started through bioinformatics, but over time it expanded into Linux environments, web work, game development, technical community leadership, and AI-assisted workflows. I care more about building capability across the stack than fitting into a narrow label.

Current Roles

President, METU GATES

I lead the game development community at METU, contributing to event coordination, communication, technical work, and the broader direction of the community.

Cofounder, Bruder Studios

I am part of the five-person indie game team behind Pogo Panic. The studio focuses on challenging and memorable experiences, multiplayer work, and co-development.

Generalist Technical Builder

My work sits across gameplay systems, Linux and server tooling, web deployment, data workflows, and AI pipelines, including workflow design, local setups, and open-source model experimentation.

Focus Areas

Game Development

I build games in Unity with C#, with hands-on work across gameplay systems, multiplayer features, network sync, and physics-driven mechanics.

Linux and Infrastructure

I work comfortably on Linux with Bash, Docker, Conda, Mamba, SSH, and systemd, including automation, multi-user permissions, service configuration, deployment, and routine maintenance.

Bioinformatics and Data

I use Python and R for bioinformatics and data work, including WGCNA, differential analysis, biological datasets, visualization, statistical modeling, and sequence-focused workflows.

Web and Deployment

I build practical websites with HTML, CSS, and lightweight custom work, then handle hosting, domain configuration, and public deployment with a clean technical setup.

Selected Projects

Pogo Panic

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UnityC#PhysicsNGOSteamworks.NETMultiplayer

We are developing Pogo Panic, a challenging physics-driven parkour adventure built with Unity. It focuses on precise pogo-stick movement, short jetpack bursts, and punishing vertical arenas where one mistake can send you back to the start.

  • Built the multiplayer backend with Netcode for GameObjects, Steam Relay, and Steam Lobby for global matchmaking.
  • Implemented networked physics using a client-authoritative model with server-side validation for latency resilience.
  • Developed core systems including movement, hit interaction, deterministic sync behavior, and networked interactive objects.
  • Built the game collaboratively within a two-developer structure under Bruder Studios and the ATOM incubation environment.

METU GATES Website

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HTMLCSSHostingDomain SetupWordPress

METU GATES is a game development community at METU. As President, I contribute to coordination, communication, and technical responsibilities, including building and maintaining the community website.

  • Built and maintained the official website and handled hosting, domain configuration, and public deployment.
  • Contributed to the community's event presence, including GATES Jam and other public-facing activities.
  • Supported the community's technical presence while helping organize LevelUp, events, and game jams.

Bilkent GDS / Yazar Lab Website

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BioinformaticsRPythonCondaLinuxWeb

During my bioinformatics internship at Bilkent University under Dr. Volkan Yazar, I worked with biological datasets and technical lab tasks while also designing and developing the Yazar Lab website.

  • Designed the full site structure, navigation flow, and visual organization for the lab website.
  • Worked on gene-focused bioinformatics analyses in Python and R, including WGCNA and differential analysis workflows.
  • Used Docker and Conda in research environments and supported workstation and Linux-based system administration tasks.
Linux server management screenshot

Linux Server Administration

LinuxDockerSSHsystemdServer Maintenance

I have experience managing multi-user Linux servers, including user and permission management, service configuration, routine maintenance, and keeping systems stable and accessible.

  • Worked with systemd, SSH, Docker, and basic networking utilities to manage services and access.
  • Handled multi-user environments with permissions, account management, and general system upkeep.
  • Set up and maintained tools and services in ways that kept workflows connected, usable, and stable for everyday work.

Background and Context

Selected Timeline

  • 2020: Started Molecular Biology and Genetics at METU
  • June 2024 to February 2025: Bioinformatics internship at Bilkent University
  • August 2024: Became Board Member at METU GATES
  • November 2024 to present: Ongoing relationship with ATOM
  • June 2025 to September 2025: Technical Intern at ATOM
  • July 2025 to present: Cofounder at Bruder Studios
  • June 2025: Became Vice President at METU GATES
  • April 2026: Became President at METU GATES

Contact

If you want to reach out about development, technical collaboration, or anything adjacent to games, Linux, data, or practical web work, the fastest route is email.